Wargame red dragon canada deck

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While it could be excused that rising tensions would increase the rate in which some of the examples were developed, it is a bit hard to justify ships such as the La Fayette Class frigates which weren't commissioned until 1996, a good five years after the games 1991 cut-off date. Only the US can use them, they take a metric week to reload, and they can one-shot more or less anything they hit. In this game, they're pared down to simply being an airplane sniping platform and precision cluster munition launcher, respectively.

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The Patriot missile and ATACMS, both expensive land-based artillery in real life, are theater-level weapons.It is still the longest-ranged anti-shipping missile in the game. In-game, it's reduced to just over 9.4 kilometers. The P-270 Moskit with the NATO Reporting Name SS-N-22 Sunburn, deployed onto the Udaloy, Sovremenny & Tarantul ships has a range of 120 kilometers in real life.Acceptable Breaks from Reality: Takes the same breaks from reality for ground and aerial weapons in the sequels, then takes them to a whole new level with naval combat:.'It all comes down to the infantryman and his tropes':